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Division of Industrial Design Grad Show 2012

Here’s one upcoming exhibition I’m looking forward to next weekend: The National University of Singapore’s Division of Industrial Design Graduation Show 2012.

This division, Singapore’s first university-level course in Industrial Design since 1999, has been producing a stellar group of graduates in the last few years including members of STUCK,  triggerhappy, one half of studio juju, one half of Lanzavecchia + Wai, and half of the quartet outofstock. The school is also home to the Design Incubation Centre and its commercial label d.lab, which under its director Patrick Chia, has produced various innovative products with new materials and approaches.

This year’s show will present works from this year’s graduation batch as well as projects accomplished in the past years with collaborators such as World Kitchen, HDB, Osim and Origins.

Opening Night: 24 May 2012, 1830 – 2100 hrs
Exhibition: 25 – 27 May 2012, 1030 – 2100 hrs
Venue: The Plaza, National Library of Singapore

You can already preview the works at their website here.

Ethics Can Feed You Meh?

That the project “Ethics for the Starving Designer” is named as such challenges how most designers see ethics in their profession: a non-issue when you need to finish a project to earn your keep. That is the dilemma which got David Goh, a final-year design communication student at Lasalle, started on this final-year project. After months of research and interviews with students, lecturers and practitioners in Singapore’s design industry, he has come up with a 21-point code of ethics for designers that you can now view online and at his on-going exhibition at Lasalle till Friday.

I checked it out this afternoon and was surprised to find it less contentious that it sounds. To me, the word “ethics” connotes some kind of expectation of saint-like behaviour, but David’s code is open and allows a certain degree of interpretations on how ethical you want to be.

That is a realistic approach, considering how we each have different beliefs, but I was disturbed by point 13 of the manifesto:

“Where my financial, professional and personal commitments would allow it, I will say no to all projects that I deem to be overtly immoral and harmful to society.”

Such a clause almost allows one to get away with almost anything, and in my discussions with David, we concluded that this is a pragmatic response to surviving in the profession. But on second thoughts, I think it also sends the wrong message that ethics is a luxury designers can think of only they have made it financially and professionally.

It is exactly such thinking that probably explains why this project has received little attention from Singapore designers thus far — why rock the boat with ethics when you’re doing well as a designer? David said most responses he has gotten about his project have come from overseas thus far, although he hopes more Singapore designers will engage him on this issue.

But that said, I don’t think Singapore designers aren’t ethical. Many of the manifesto’s points are gut instinct decisions that designers often make, but it’s never been really framed here in the issue of ethics. However, I do agree with David that designers should start this discussion on ethics, and one reason is because it tacitly acknowledges what David points out in point two of his manifesto:

“I recognize that graphic design is a powerful tool… for communication, behavioural change and manipulation. As such, I will treat it with utmost respect and care.”

This validates David’s call for “Ethics for the Starving Designer”, keeping the profession ethical is how to ensure designers will continue to be trusted to solve problems and provide services for the world it operates in.

2012 Graduation Shows Design

It’s that time of the year again when graduating design students get to show off their final-year projects. There’s always some gems to be found if you look hard enough. Here’s a round-up of upcoming exhibitions so far, will add more once they are announced:

Unit 2012: UNRATED
Nanyang Polytechnic
21-24 March
The Plaza, Level 1
National Library Board
100 Victoria Street

Birth 2012
Singapore Polytechnic
29 March – 1 April
Vivocity Central Court

The Design Show 2012
Temasek Polytechnic
5-7 April
VivoCity Level 1

The ADM Show 2012
School of Art, Design and Media, Nanyang Technological University
27 April – 6 May
11B Mount Sophia

The LASALLE Show ’12 Exhibition
LASALLE College of the Arts
25 May – 7 June
LASALLE College of the Arts
1 McNally Street

 

Expanding the world of Graphic Design

Designers in Singapore today seem to show signs of pushing the profession beyond just a commercial tool. Over the last few months, we have seen the launch of several initiatives like “We Design Change”, “Ethics for the Starving Designer” and even a television programme, “Invest In Me”, where designers and design play a pivotal role in making the world a better place.

While I am still undecided on where I stand on this (at this point, still skeptical), I was fortunate to have been able ask Kevin Finn of Open Manifesto this question when he spoke at The Conqueror Awards ceremony in Singapore in early March. So can design change the world? No, he said, it all depends on context. Kevin raised the example of the AK-47, which is a well-designed machine, but when used as a weapon it becomes something bad for the world. This is an issue GOOD Magazine wrote about some years back as well.

If context is key, that is the world around design is what matters, then these two design books I’ve recently read help to push our thinking and discussion towards this direction. One is Akiko Busch’s The Uncommon Life of Common Objects (2004), and the other is Graphic Design Worlds / Words (2011), a publication based on an exhibition organised last year by Milan’s Triennale Design Museum.

Busch’s book is a collection of essays on design and the everyday life. The casual and accessible read takes you through 13 objects most of us are familiar with, such as a camera, a refrigerator, a bagpack. Each uses the object as a starting point to understand the people who use them, the world it exists in, its history, the culture and even politics behind the designs. More than once, Busch brings you so far away from talking about the actual design of the object to core of what it means, but when she concludes, you find yourself even closer to the design than ever. Perhaps, she describes her approach in her writing about design best, “You could say I write about design because I am fascinated by the relationships people forge with things and by the inevitability of how we engage in play with our material possessions.”

Coming at design with the same idea, but from the designers’ perspective is Graphic Design Worlds / Words, which is a collection of questions-and-answers with over 30 of Europe and America’s leading design studios and critics, including Max Bruinsma, Steven Heller, Experimental Jetset, and Erik Kessels. The theme of “Worlds” is open enough to allow expansive conversations, and the collection is not loose. Graphic design is examined as both “inner” — the worlds designers create — and “outer”, the world that design exists in. Some of the quotable quotes you’ll find in this book include:

“The designer is never the subject, but always the filter” — Metahaven

“Graphic design is turning language into objects” — Experimental Jetset

“Design is like channeling” — Radim Pesko

This book came out of an exhibition held last January to March that was very well-documented, including a blog A Diary of an Exhibition as well as videos too.

It was a fortunate stroke of serendipity that I ended up reading the two books not too far after another, giving me insights into the design world and  world design is in. While I am still skeptical as to how much design can expand into the world, I am convinced that the world of design had to expand its thinking to have any chance of doing so.

Upcoming/Latest Design Publications


Back, Spine and Cover Design: H55

 

INDEPDENDENCE: The history of graphic design in Singapore since the 1960s will be officially launched on April 7 at The Design Society Conference 2012. I’m glad to finally share the stories and work of a community I’ve been very fortunate to hear about and uncover over the last two years. Thank you to The Design Society and all whom have supported this project!

Though I dare not say it is complete, there has never been such a comprehensive documentation of Singapore’s graphic design history and I hope this will be the first of many books to come out from the community. At the conference itself, pioneer designers as well as today’s leading studios will share how they established their independence as well as that of the profession in Singapore.

And before we get to the book launch, do check out the latest issue of The Design Society Journal No. 04: Design in a Visual World now out in Singapore’s bookstores.


Back, Spine and Cover Design: H55


We explore how an increasingly visual world is affecting design. There are interviews with product designers studio juju, fashion designer kwodrent, comic artist Troy Chin and photojournalist Sam Kang Li about how their practices are being affected. We reflect on the role of design events in mediating a deeper understanding of image-making, and investigate how design visualises death and traditional cultures, as well as bring Japanese anime characters alive.

 



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